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AI Insights · Timothy · April 2024

Top 5 High Fantasy Games Performance in Guatemala for Q1 2024

In Q1 2024, top high fantasy games in Guatemala showed varied performance trends across downloads, revenue, and active users. Notable apps include Coin Master, Clash Royale, Clash of Clans, Mobile Legends: Bang Bang, and League of Legends: Wild Rift.

Top 5 High Fantasy Games Performance in Guatemala for Q1 2024

In the first quarter of 2024, the top high fantasy games in Guatemala exhibited diverse performance trends across downloads, revenue, and active users. Here's a detailed look at the performance of Coin Master, Clash Royale, Clash of Clans, Mobile Legends: Bang Bang, and League of Legends: Wild Rift.

Coin Master from Moon Active saw a fluctuating revenue trend, peaking at around $5.3K in the second week of January and dipping to approximately $3.8K by the end of March. Weekly downloads showed a downward trend, starting from 727 in the first week of January and ending at 550 in the last week of March. The app maintained steady weekly active users, hovering around 13K to 14.5K throughout the quarter.

Clash Royale from Supercell experienced significant revenue shifts, with a high of about $5.7K in early March and a low of roughly $3.4K in late January. Weekly downloads were robust, peaking at 11.6K in early January and sustaining around 9.5K by the end of March. Notably, weekly active users remained strong, averaging between 690K and 795K over the quarter.

Clash of Clans, another title from Supercell, showed a stable revenue trend with highs around $4.3K and lows near $2.5K. Weekly downloads ranged from 1.9K to 3K, with a slight increase towards the end of the quarter. Active users stayed consistent, averaging around 160K to 172K throughout the period.

Mobile Legends: Bang Bang by Shanghai Moonton Technology Co., Ltd. had a varied revenue performance, peaking at $2K in late March and dipping to approximately $1.2K in late January. Weekly downloads fluctuated significantly, with a notable peak of nearly 2K in late January and a low of around 734 in late February. Weekly active users ranged from 4.4K to 6.8K, showing some variability.

Finally, League of Legends: Wild Rift from Riot Games exhibited a steady revenue trend, with a high of about $2.2K in mid-January and a low of around $993 in early January. Weekly downloads remained relatively stable, peaking at 422 in early March. Active users varied slightly, with figures ranging from 3.4K to 4.2K throughout the quarter.

These insights are sourced from Sensor Tower, where more detailed analytics and trends can be explored.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: April 2024